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	<title>War Handwavium &#187; cartoon</title>
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	<link>http://www.warhw.com</link>
	<description>A study in how language misdescribes violence, war, and the use of force.</description>
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		<title>Government Takeover</title>
		<link>http://www.warhw.com/2010/03/20/government-takeover/</link>
		<comments>http://www.warhw.com/2010/03/20/government-takeover/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 04:36:27 +0000</pubDate>
		<dc:creator>Greg</dc:creator>
				<category><![CDATA[cartoon]]></category>

		<guid isPermaLink="false">http://www.warhw.com/?p=858</guid>
		<description><![CDATA[Richard &#8220;Dick&#8221; Jones of Omni Consumer Products asks a very slippery question:

]]></description>
			<content:encoded><![CDATA[<p>Richard &#8220;Dick&#8221; Jones of Omni Consumer Products asks a very slippery question:</p>
<p><img src="http://www.warhw.com/wp-content/uploads/2010/03/government_takeover.jpg" alt="Government Takeover" /></p>
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		<title>Harder Better Faster Stronger</title>
		<link>http://www.warhw.com/2009/11/05/harder-better-faster-stonger/</link>
		<comments>http://www.warhw.com/2009/11/05/harder-better-faster-stonger/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 15:57:29 +0000</pubDate>
		<dc:creator>Greg</dc:creator>
				<category><![CDATA[cartoon]]></category>

		<guid isPermaLink="false">http://www.warhw.com/?p=742</guid>
		<description><![CDATA[
With apologies to Daft Punk.
What amazes me in the conversations in America about wars is how we can&#8217;t seem to figure out the basic math. Kill 1 insurgent, 50 take his place. That&#8217;s the math. The war-mongering response to this is to do it harder, better, faster, stronger, and somehow it&#8217;ll all work out.
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.warhw.com/wp-content/uploads/2009/11/harder_better_faster_stronger.jpg" alt="Harder Better Faster Stronger" width=350/></p>
<p>With apologies to Daft Punk.</p>
<p>What amazes me in the conversations in America about wars is how we can&#8217;t seem to figure out the basic math. Kill 1 insurgent, 50 take his place. That&#8217;s the math. The war-mongering response to this is to do it harder, better, faster, stronger, and somehow it&#8217;ll all work out.</p>
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		<title>XKCD Shows War Handwavium in Fiction Versus Reality</title>
		<link>http://www.warhw.com/2009/10/21/xkcd-shows-war-handwavium-in-fiction-versus-reality/</link>
		<comments>http://www.warhw.com/2009/10/21/xkcd-shows-war-handwavium-in-fiction-versus-reality/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 13:19:38 +0000</pubDate>
		<dc:creator>Greg</dc:creator>
				<category><![CDATA[cartoon]]></category>

		<guid isPermaLink="false">http://www.warhw.com/?p=674</guid>
		<description><![CDATA[
If you hover the mouse over the original cartoon, you get the following tidbit of text: &#8220;We live in a world where there are actual fleets of robot assassins patrolling the skies. At some point there, we left the present and entered the future.&#8221;
This is one way to sum up what War Handwavium is about [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://imgs.xkcd.com/comics/more_accurate.png" alt="XKCD" /></p>
<p>If you hover the mouse over the original cartoon, you get the following tidbit of text: &#8220;We live in a world where there are actual fleets of robot assassins patrolling the skies. At some point there, we left the present and entered the future.&#8221;</p>
<p>This is one way to sum up what War Handwavium is about in a nice little cartoon.</p>
<p>See the original here: <a href="http://www.xkcd.com/652/">http://www.xkcd.com/652/</a></p>
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		<title>Two Step Solution.</title>
		<link>http://www.warhw.com/2008/01/29/two-step-solution/</link>
		<comments>http://www.warhw.com/2008/01/29/two-step-solution/#comments</comments>
		<pubDate>Tue, 29 Jan 2008 14:30:37 +0000</pubDate>
		<dc:creator>Greg</dc:creator>
				<category><![CDATA[cartoon]]></category>

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		<description><![CDATA[&#8220;Two step solution&#8221;

Problem: Recession, unemployment up, public education
down, increased divorce rate, increased violent crime,
polar caps melting, cancer.
Solution: (step 1) Identify and locate a sufficient number
of the appropriate people.  (step 2) Kill them.
]]></description>
			<content:encoded><![CDATA[<p>&#8220;Two step solution&#8221;</p>
<p><a href="http://www.warhw.com/wp-content/uploads/2008/01/two_step_solution.jpg" title="two_step_solution"><img src="http://www.warhw.com/wp-content/uploads/2008/01/two_step_solution.jpg" alt="two_step_solution" /></a></p>
<p>Problem: Recession, unemployment up, public education<br />
down, increased divorce rate, increased violent crime,<br />
polar caps melting, cancer.</p>
<p>Solution: (step 1) Identify and locate a sufficient number<br />
of the appropriate people.  (step 2) Kill them.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>War Handwavium</title>
		<link>http://www.warhw.com/2007/12/23/4/</link>
		<comments>http://www.warhw.com/2007/12/23/4/#comments</comments>
		<pubDate>Sun, 23 Dec 2007 22:58:47 +0000</pubDate>
		<dc:creator>Greg</dc:creator>
				<category><![CDATA[cartoon]]></category>

		<guid isPermaLink="false">http://www.warhw.com/2007/12/23/4/</guid>
		<description><![CDATA[War Handwavium

This should be the theme poster for this site. I&#8217;ve come up with at least a dozen captions in my head, but I figure I&#8217;ll leave that for the ShareAlike license.
The text there says:
3 months: Buildup
100 days: Bombard
4 days: Invade
6 weeks: Occupy
5-15 years: Quagmire   1 day: Operation: &#8220;War Handwavium&#8221;
3 months: Withdrawal
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.warhw.com/wp-content/uploads/2007/12/war_handwavium.jpg" title="Operation War Handwavium">War Handwavium</a></p>
<p><img src="http://www.warhw.com/wp-content/uploads/2007/12/war_handwavium.jpg" /></p>
<p>This should be the theme poster for this site. I&#8217;ve come up with at least a dozen captions in my head, but I figure I&#8217;ll leave that for the ShareAlike license.</p>
<p>The text there says:</p>
<p>3 months: Buildup</p>
<p>100 days: Bombard</p>
<p>4 days: Invade</p>
<p>6 weeks: Occupy</p>
<p><strike>5-15 years: Quagmire</strike>   1 day: Operation: &#8220;War Handwavium&#8221;</p>
<p>3 months: Withdrawal</p>
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